Greenhouses
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- teecee2107
- Posts: 210
- Joined: Thu Oct 28, 2010 6:45 pm
- Location: Liège - Belgium
'Tain, t'es vraiment trop fort !!!! Comment elles tuent trop la vie, tes images !!!
These ones are awesome !!
Your textures are (once again) really superb.
I like the one with the old toilets (maybe my scatologic sense of humour
), but they all are breathtaking.
I agree with Tyrot, you should write tutorials, we have a lot to learn from you ...
Why the hell did you stay away from posting so long !!!

These ones are awesome !!
Your textures are (once again) really superb.
I like the one with the old toilets (maybe my scatologic sense of humour

I agree with Tyrot, you should write tutorials, we have a lot to learn from you ...
Why the hell did you stay away from posting so long !!!
Core 2 Quad Q9400 | 8Gb | Zotac 580 GTX 3 Gb | Windows 7 64bits | Octane 1.11 | Nvidia Driver 310.70
Terrific textures on a great model as per your usual high standards.
Much better than anything I might do.
I am not sure you really found great camera shots to show it off though.
I think this is because although it is well detailed and presented it seems a little devoid of involvement for the viewer (after they stopped being very impressed with the workmanship that is
).
Perhaps it needs some story interest like a new wheelbarrow and spade with a can of paint and brushes in it as if someone has taken it over for renovation....a hose snaking through the pic..
dunno...
very good though you get 4 3/4 geeks for that

my picks are no.s 11 and 12.
Much better than anything I might do.
I am not sure you really found great camera shots to show it off though.
I think this is because although it is well detailed and presented it seems a little devoid of involvement for the viewer (after they stopped being very impressed with the workmanship that is

Perhaps it needs some story interest like a new wheelbarrow and spade with a can of paint and brushes in it as if someone has taken it over for renovation....a hose snaking through the pic..
dunno...
very good though you get 4 3/4 geeks for that






my picks are no.s 11 and 12.
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
- SurfingAlien
- Posts: 355
- Joined: Thu Jan 21, 2010 12:05 am
- Location: Italy
love the bench one too, great work as usual Enrico
MacBookPro unibody 2x2.4GHz | 4Gb | 9400M+9600GT 256Mb | OSX 10.6.8
i7 2600-K @3.4GHz | 8Gb | GTX560Ti 2Gb | Windows7x64 | Octane 1.0 b2.52
i7 2600-K @3.4GHz | 8Gb | GTX560Ti 2Gb | Windows7x64 | Octane 1.0 b2.52
- enricocerica
- Posts: 1012
- Joined: Wed Nov 25, 2009 7:32 pm
- Contact:
Thanks guys for your kind words.
It's indeed a huge work and still far from being finished, I could put at least the same amount of time and still have a lot to do
Modelling took me a while, this is a project I started some times ago and I worked on it from time to time, so quite hard to say what I finally spent in it.
About texturing, I used a lot of photos I took there to make the required textures and I also used several high quality maps from CGTextures.com
About rendering, I had to deal with the 1.5 Gb of memory of my video card and had to reduce texutre size and to hide several objects before render each view.
It's indeed a huge work and still far from being finished, I could put at least the same amount of time and still have a lot to do

Modelling took me a while, this is a project I started some times ago and I worked on it from time to time, so quite hard to say what I finally spent in it.
About texturing, I used a lot of photos I took there to make the required textures and I also used several high quality maps from CGTextures.com
About rendering, I had to deal with the 1.5 Gb of memory of my video card and had to reduce texutre size and to hide several objects before render each view.
Modeling system : I7 32GB Windows 10 & Fujitsu Celsius H720
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be
GPU : 1x Gigabyte GTX580 3GB + 1x MSI GTX780 3GB + 1x PALIT GTX780 6GB +1x Asus Stix GTX1070 8GB
http://www.myline.be