Directlight and patchtracing ?

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nuverian
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Posts: 119
Joined: Wed Feb 17, 2010 3:30 pm

When i change from one to another i realy can't see any diference in the render. Is something I am doing wrong?
(i just delete the direclight node and plug the pathtrace in it's place)

Thanks

-EDIT: in fact even if I dont plug any of the 2 kernels the results are still the same
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i7 920 2.66, 6G RAM, GTX 660 Ti, Win7 64x.
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

Just click on the preview rendertarget and swap the directlighting node to pathtracing in the node inspector (eg window on the right).
No need to connect/disconnect...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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Daniel79
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Joined: Tue Jan 26, 2010 3:53 pm
Location: Italy

But what is the different between directlight and Patchtracing??
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enricocerica
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With direct lighting you don't have indirect illumination but you can have ambient occlusion and manage the distance of that fx, so very cool to have a quick result but not as realistic as with pathtracing.
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