Sell Octane Render
Sorry, missed that post. This is currently a beta program and we don't allow reselling licenses at the moment. There are several reasons for that. One is, that it requires way too much work from us to assign the license to different people. Remember, that a license costs 99 Euros and not hundreds or thousands like other 3D software.
Cheers,
Marcus
Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Well, if you have one license and don't want to use Octane at all, because it doesn't satisfy your needs, then I suppose you don't need your account anymore. Find someone who wants to buy your account and give him the passwords and everything. He'll be able to use your license and account, but won't be able to change his nickname.Stephan3D wrote: How does it work?
Or if you have multiple licenses and want to sell just one, you can sell the ID/password for that license. It will still belong to your account, tho, so the buyer wont' have any control over the account and everything related to it.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
Most software licenses are non transferable. A software license is a contract between the software editor and the client, giving a personnal and non transferrable right of use. The only allowed to legally give the right of use is the editor/author.
A software is an intellectual property, not a product. Even if the site of the editor has a section "products" in its menu, when you purchase a license, you don't purchase a product. you buy a "personnal right of use".
So, there is no need to be hangry, it is usual and normal, and even if you buy a software in box in a store, after activation you are not allowed to sell or even give it for free to someone else.
Sometimes known softwares can be found in second hand sales in some stores or on Websites... it is totally illegal ! There are very few software editor allowing license transfer, and wen they allow it, the seller/clients must follow a specific procedure to make sure that no usable copy will remain active on sellers side.
A software is an intellectual property, not a product. Even if the site of the editor has a section "products" in its menu, when you purchase a license, you don't purchase a product. you buy a "personnal right of use".
So, there is no need to be hangry, it is usual and normal, and even if you buy a software in box in a store, after activation you are not allowed to sell or even give it for free to someone else.
Sometimes known softwares can be found in second hand sales in some stores or on Websites... it is totally illegal ! There are very few software editor allowing license transfer, and wen they allow it, the seller/clients must follow a specific procedure to make sure that no usable copy will remain active on sellers side.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Hi guys,
As we are running an open beta program, there are restrictions.
Sale of beta licenses between customers is not possible.
Imagine the following: a company could buy 1000 licenses at the current 99 EUR beta price, then sell them in a few months when we have our final product released at a higher price, and damage our business.
Also, We've done our best to ask a strict minimum of 99 EURO per license.
Each license requires us to do manual work, eg processing the license, payment of fees of our web infrastructure and payment provider,
support via e-mail and forum.
It's pretty easy to consume a decent part of the 99 EURO in work hours for our staff.
If a user would want to sell his beta license to another party, we need to do all that again, with no renumeration at all, leading to losses, especially if it happens 3 or 4 times with the same license later.
Also, our customer sales database is developed in such a way that we manually have to transfer a license between customers, which incurs even more work.
These are 2 important reasons why you cannot sell licenses.
In fact, we have already had issues with people purchasing beta licenses at 49 EUR during our promotion last year, which they then try to sell at double the price to other users, and several occasions where we have had to continuously provide support to users who do not read documentation/manuals, sometimes even culminating in 20-30 responses in the e-mail thread. In that scenario, we actually spent more than 99 EUR of cost to pay salaries of people helping the customer, leading to a loss, which can then potentially become double if the user could sell his license to a similar user.
Hope this explains things a bit,
Radiance
As we are running an open beta program, there are restrictions.
Sale of beta licenses between customers is not possible.
Imagine the following: a company could buy 1000 licenses at the current 99 EUR beta price, then sell them in a few months when we have our final product released at a higher price, and damage our business.
Also, We've done our best to ask a strict minimum of 99 EURO per license.
Each license requires us to do manual work, eg processing the license, payment of fees of our web infrastructure and payment provider,
support via e-mail and forum.
It's pretty easy to consume a decent part of the 99 EURO in work hours for our staff.
If a user would want to sell his beta license to another party, we need to do all that again, with no renumeration at all, leading to losses, especially if it happens 3 or 4 times with the same license later.
Also, our customer sales database is developed in such a way that we manually have to transfer a license between customers, which incurs even more work.
These are 2 important reasons why you cannot sell licenses.
In fact, we have already had issues with people purchasing beta licenses at 49 EUR during our promotion last year, which they then try to sell at double the price to other users, and several occasions where we have had to continuously provide support to users who do not read documentation/manuals, sometimes even culminating in 20-30 responses in the e-mail thread. In that scenario, we actually spent more than 99 EUR of cost to pay salaries of people helping the customer, leading to a loss, which can then potentially become double if the user could sell his license to a similar user.
Hope this explains things a bit,
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB