Using PMC Test build for production

A forum where development builds are posted for testing by the community.
Forum rules
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Post Reply
User avatar
Refracty
Licensed Customer
Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
Contact:

The PMC version was meant for testing but is there a functional ristriction of opening 2.47 nodes in 2.46b?
I tried it out but couldn't find any missing nodes / wrong linking so far...

Any experiences with using new scenes with the last recommended, stable build (2.46b)?

Cheers
User avatar
abstrax
OctaneRender Team
Posts: 5510
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Refracty wrote:The PMC version was meant for testing but is there a functional ristriction of opening 2.47 nodes in 2.46b?
I tried it out but couldn't find any missing nodes / wrong linking so far...

Any experiences with using new scenes with the last recommended, stable build (2.46b)?

Cheers
Well, the beta 2.47 test build has quite a few issues (like overflows in superbright areas or multi-GPU problems). And the PMC kernel node can't be used in older builds, too.

That's the reason why we recommended not to use the build for production work.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
User avatar
Refracty
Licensed Customer
Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
Contact:

So lets say I am dealing with nodes and settings in 2.47 that are new (PMC, dispersion,...)
Will I get into trouble (scene will not open or scrambled) when I open the 2.47 in 2.46b?

I just want to be save (So save somebody could be by using a beta ;) )

Thanks Abstrax
User avatar
matej
Licensed Customer
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

In my experience 2.47 test version is very stable (only one crash so far), so I never went back to 2.46

Make a backup copy of a scene, open it in 2.47, tweak the new params., save it, and then try to open it in 2.46 and you'll see if it works.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
User avatar
Refracty
Licensed Customer
Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
Contact:

I am having trouble with linking old camera nodes to the Preview node.
I will still use 2.46b for a while.
But thanks Matej.
Post Reply

Return to “Development Build Releases”