Lighting/Rendering Studies - Sculpture Mat and Spec Tests

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Draydin_r
Licensed Customer
Posts: 154
Joined: Fri May 13, 2011 2:34 am

Hey Guys,

I was wondering if I could get some opinions on a side project I've been working on. I have a couple test renders of a sculpture I modeled out in Mudbox. I was wondering if I could get some crits on them.

Also, does anyone have any opions on how I can ramp up the caustics in my spec rendering? I doubled the intesity of my light for the caustics effect, hense the brighter scene.

Both were rendered out to 64000 samples.
Glossy Mat Render
Glossy Mat Render
Specular Render
Specular Render
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ROUBAL
Licensed Customer
Posts: 2199
Joined: Mon Jan 25, 2010 5:25 pm
Location: FRANCE
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Very nice modelling ! I'm not good at sculpting. Congratulations.
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
Draydin_r
Licensed Customer
Posts: 154
Joined: Fri May 13, 2011 2:34 am

Thanks @Roubal! Here are a couple of newer renders, where I've been experimenting with creating specialized materials, tarnished gold and brass in this case. Thoughts?
Attachments
Study_006_Goldfin.jpg
Notice the Blue Flecks on the left shoulder.
Notice the Blue Flecks on the left shoulder.
Intel Core i7 CPU 6850K @ 3.60GHz 128.0 GB Ram / Win 10 64 bit / 1x GeForce RTX 3080
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dhamoeba
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Posts: 43
Joined: Sat Jan 15, 2011 10:16 am
Location: Taipei

my English is bad, so i guess the material with your "photo", then i translate " tarnished gold and brass" in to Chinese, Bingo! :D
you did a really great job! would you try a more difficult one " Rusty iron " ;)
Win 7 x64 | GTX780Ti | Phenom II X6 1090T | 16GB RAM
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