The feature suggestions are sometimes ending up in a big complex list.
But to make it short, this is what I am missing mostly:
1. Transparent shadows in direct lighting mode.
2. 'Real' refractions (glass behaviour) of specular material caused by sun-system.
3. SSS
What are your top 3 features missing in Octane?
Top3-Most missed features in Octane-What do you miss mostly?
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* Local material DB
* Flexible node workflow (copy/paste, move, group, reusing images without re-browsing to files, etc...)
* Ability to move objects (at least emitters)
* Flexible node workflow (copy/paste, move, group, reusing images without re-browsing to files, etc...)
* Ability to move objects (at least emitters)
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
Well, the question has been asked many times and yet recently, but I will answer anyway :
1 - Instances, as I like working on large and open scenes with often reapeated objects, I have never enough memory available.
2 - A button to disable shadows casting for a material, allowing to create non shadow blocking skydomes or background environment cylinders, because currently they block the light coming from the Daylight system.
3 - A material receiving transparent alpha shadows for compositing the ground in other image.
It is a pain to limit myself to 3 points !
1 - Instances, as I like working on large and open scenes with often reapeated objects, I have never enough memory available.
2 - A button to disable shadows casting for a material, allowing to create non shadow blocking skydomes or background environment cylinders, because currently they block the light coming from the Daylight system.
3 - A material receiving transparent alpha shadows for compositing the ground in other image.
It is a pain to limit myself to 3 points !

French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
I´m mainly happy by now... mainly, because it could always get better, so this would be my top-three:
1. fully functional multi-GPU support.
2. Renderlayers & 32-bit export (e.G. EXR or HDR) , I would love to change exposure in post.
3. Ability to move, rotate, and size objects & mesh lights in Octane.
1. fully functional multi-GPU support.
2. Renderlayers & 32-bit export (e.G. EXR or HDR) , I would love to change exposure in post.
3. Ability to move, rotate, and size objects & mesh lights in Octane.
Win 7 x64 | GTX770 Phantom 2GB | Phenom II X6 3.2GHz | 16GB
1) instancing: 60% of my scenes can't be render in octane
cpu render is much faster in this case
2) ao on specular material in direct lighting or the ability to disabling ao for specific materials
3) sun +hdri in the same time
ciao beppe

2) ao on specular material in direct lighting or the ability to disabling ao for specific materials
3) sun +hdri in the same time
ciao beppe
1. instancing
2. sun + HDRI
3. Improved direct lighning ( i want to see results, fast, with radiocity or whatever, i want to be able to make a video in octane, to do quick light test etc)
F*** i have 10 more at least
2. sun + HDRI
3. Improved direct lighning ( i want to see results, fast, with radiocity or whatever, i want to be able to make a video in octane, to do quick light test etc)
F*** i have 10 more at least

ArchiCad, Blender, Moi3d
GTX 580 3GB
Win 7, 64 Bit
GTX 580 3GB
Win 7, 64 Bit
necko77 wrote:1. instancing
2. sun + HDRI
3. Improved direct lighning ( i want to see results, fast, with radiocity or whatever, i want to be able to make a video in octane, to do quick light test etc)
F*** i have 10 more at least
I agree totally... and i also go a bit crazy to see "hey look at my diamond is better with PMC" threads..
I respect to chasing the ultra photorealism but there are lots of jobs out there waiting for octane's already breathing quality...
i hope Octane team gives a time schedule...for these features..in this thread...
..
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
1) SSS
2) instancing
3) sun + HDRI
2) instancing
3) sun + HDRI
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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