Hi Octane,
I've recently been working on an interior. It's inspired by Steve glenn's living home. http://www.livinghomes.net/tour.html
it's not a replica, i just liked that layout and used it as a starting point. Here's what I have so far: Still have a lot more stuff to add, including a glass ceiling above the big opening in the ceiling in the back. C&C welcome as always.
I have a night shot rendering at home right now as well. I'll post that when I get home.
interior inspired from Living homes
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
some night interior shots. still lots of modeling to do.
you should read some info about architecture photography and lightning
Your camera position is somhow wrong to me.
You should read more info about lightning interior cos you have very dark surfaces, and obviusly wrong type of lightning + u didnt put any light on wall where light is
very important. You could use some kind of wall washer, or recesed light which will bring light to walls. REccesed light should be 80 cm from wall so these lights will
bring light to walls and floor so u will have more light in room. In your case lighning travels from celing to dark floor which will absorbe light. You should send some
light to celing to. In interior it must be used direct and indirect lighting if you want good results.
Your camera position is somhow wrong to me.
You should read more info about lightning interior cos you have very dark surfaces, and obviusly wrong type of lightning + u didnt put any light on wall where light is
very important. You could use some kind of wall washer, or recesed light which will bring light to walls. REccesed light should be 80 cm from wall so these lights will
bring light to walls and floor so u will have more light in room. In your case lighning travels from celing to dark floor which will absorbe light. You should send some
light to celing to. In interior it must be used direct and indirect lighting if you want good results.
ArchiCad, Blender, Moi3d
GTX 580 3GB
Win 7, 64 Bit
GTX 580 3GB
Win 7, 64 Bit