radiance wrote:Hey,
Octane works in HDR internally so it requires 128bpp for the render buffer,
and 64bpp extra for other things internally.
Radiance
so, do you trying to say, that I need about 1.5Gb to render 4000*3000 pixels image in Octane? How it could be that I rendered pictures in same resolution in maxwell without fail with 2Gb RAM? I should remember that 2Gb -1.5Gb = 0.5Gb that seem to be not enought for rest windows core, maxwell core and so on. Could you explain in details?
And by the way! Why in your reason Octane dont show memory it takes for final picture? Because I tryed to render 2048*2048 and 1600*1200 and still was getting fail.
sorry for bad english