I left octane rendering overnight but it only rendered one (a wrote a wrong filepath and the batch stoped) this is my test, just an HDRI for lighting and curtains in the windows to put things worse. After about an hout and 16000 samples this is the result (PMC default values maxdepth 128, hotpixel 1), not quite solve. Any ideas?
Also I noticed that the maxdepth value in this beta is "capped" at 16 so when I open an existing scene with a higher value, like this one, it shows in red (I had 128 maxdepth), could this had something to do with it?
OctaneRender® 1.024 beta 2.47 (lin/mac/win) [OBSOLETE]
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
- thedreamers
- Posts: 23
- Joined: Thu May 20, 2010 9:01 am
I get an error when launching that test release :
"No Cuda capable devices found, exiting..."
I've got a gtx460 2gb with 270.61 drivers (cuda 4.0.1)
Some advices? Thanks
"No Cuda capable devices found, exiting..."
I've got a gtx460 2gb with 270.61 drivers (cuda 4.0.1)
Some advices? Thanks
Win 7 x64 | Geforce 9800GTX+ | Quad 3.0GHz | 6GB
can some1 tell me, do i have to adjust glass transparney to let say 0.5 to get sun in interior
if i leave glass transparency to 1 i dont get sun in interior
coefficient of dispersion is set to 0.012
what is correct glass parametars now ?
if i leave glass transparency to 1 i dont get sun in interior
coefficient of dispersion is set to 0.012
what is correct glass parametars now ?
ArchiCad, Blender, Moi3d
GTX 580 3GB
Win 7, 64 Bit
GTX 580 3GB
Win 7, 64 Bit
update your drivers !thedreamers wrote:I get an error when launching that test release :
"No Cuda capable devices found, exiting..."
I've got a gtx460 2gb with 270.61 drivers (cuda 4.0.1)
Some advices? Thanks
ArchiCad, Blender, Moi3d
GTX 580 3GB
Win 7, 64 Bit
GTX 580 3GB
Win 7, 64 Bit
Don't use dispersion for windows. Only use dispersion if you need to, because it introduces spectral noise which takes longer to clear.necko77 wrote:can some1 tell me, do i have to adjust glass transparney to let say 0.5 to get sun in interior
if i leave glass transparency to 1 i dont get sun in interior
coefficient of dispersion is set to 0.012
what is correct glass parametars now ?
Regarding sun through glass: I haven't tested it, but I don't think you can get sun light through specular materials. You still have to use the architectural glass trick. Maybe Roeland can correct me, if I'm wrong here.
Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Hi all!
It has been a while since I wrote to these forums. I hope that I will have time to create some art with Octane this summer; I've just been busy with other stuff lately.
Here are three renders to test the different kernels, each 8000 samples/px. Other settings can be seen from the screenshots.
Pmc seems to converge well even in this case, with a closed room and a single blackbody emitter.
It has been a while since I wrote to these forums. I hope that I will have time to create some art with Octane this summer; I've just been busy with other stuff lately.
Here are three renders to test the different kernels, each 8000 samples/px. Other settings can be seen from the screenshots.
Pmc seems to converge well even in this case, with a closed room and a single blackbody emitter.
Windows 7 64 bit | Geforce GTX 570 | Intel i7 2600 3.9 GHz | 16 GB
Another one..
All rendered to 16000 samples. PMC reached for 45 min, pathtrace for 30 min.
All rendered to 16000 samples. PMC reached for 45 min, pathtrace for 30 min.
Vista 64 , 2x Xeon 5440 - 24GB RAM, 1x GTX 260 & I7 3930 water cooled - 32GB RAM, 1 x GTX 480+ 1x8800 GTS 512
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
CGsociety gallery
My portfolio
My portfolio2 - under construction
Web site
Making of : pool scene - part1
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am