Texture problem in Octane

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Manveer Dhillon
Posts: 28
Joined: Sat Oct 02, 2010 1:03 am

Hi all,
As you can see by the image provided my textures are funky looking. I've imported this model from Lightwave as a .obj and my textures are .tga files. Any ideas?
Attachments
Textures bad.PNG
ycarry
Licensed Customer
Posts: 202
Joined: Thu Feb 04, 2010 7:55 pm
Location: France

gristle wrote:UV map issues?
+1
Manveer Dhillon
Posts: 28
Joined: Sat Oct 02, 2010 1:03 am

The UV map works fine in Lightwave. Is there a certain way I need to export the UV information?
ycarry
Licensed Customer
Posts: 202
Joined: Thu Feb 04, 2010 7:55 pm
Location: France

User manual show "Screenshots of recommended exporter settings"...
what is your export options?
Manveer Dhillon
Posts: 28
Joined: Sat Oct 02, 2010 1:03 am

ycarry wrote:User manual show "Screenshots of recommended exporter settings"...
what is your export options?
There aren't many options in Lightwace to export. But I've attached what I found.
Attachments
obj option.PNG
Manveer Dhillon
Posts: 28
Joined: Sat Oct 02, 2010 1:03 am

Hi.

I've had the chance to use my friends Registered version of Octane Render with the Lightwave to Octaen exporter and I'm getting a worse result than my Lightwave built in exporter. Image provided of my issues. any ideas?
Attachments
Capture.PNG
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

Sorry but we can't help you without more information,
please provide a complete screenshot with some nodes/etc of your material setup,
and a some exported files attached in zip or something.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Manveer Dhillon
Posts: 28
Joined: Sat Oct 02, 2010 1:03 am

I've got the model to work in Octane..there were a couple of Sub Patched polys that weren't frozen.

The issue I'm having now is that the textures are not importing with the .obj file. The .mtl file and .obj file are located in the same folder and the file paths of the .mtl file are correct.
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Manveer Dhillon wrote:I've got the model to work in Octane..there were a couple of Sub Patched polys that weren't frozen.

The issue I'm having now is that the textures are not importing with the .obj file. The .mtl file and .obj file are located in the same folder and the file paths of the .mtl file are correct.
If you're mtl file contains valid textures they should load, if they don't load there must be a syntax or directory/filename problem...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
Manveer Dhillon
Posts: 28
Joined: Sat Oct 02, 2010 1:03 am

radiance wrote:
Manveer Dhillon wrote:I've got the model to work in Octane..there were a couple of Sub Patched polys that weren't frozen.

The issue I'm having now is that the textures are not importing with the .obj file. The .mtl file and .obj file are located in the same folder and the file paths of the .mtl file are correct.
If you're mtl file contains valid textures they should load, if they don't load there must be a syntax or directory/filename problem...

Radiance
Aye thanks for the reply. I'm just an artiste however..I'm not too sure what you mean by a syntax problem. Would you happen to know how would I go abouts resolving this :?:
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