Blender 2.57 Exporter Problem "Narcissic camera ..."

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
kaitwm
Licensed Customer
Posts: 8
Joined: Wed May 18, 2011 2:05 pm

Hello everyone,

I recently got my hands on octane and think it´s a great tool but I encountered a strange error message saying "Narcissic camera ... stop looking at yourself!", when I wanted to render a still image from within blender. I´m using blender 2.57.1 and the unofficial exporter 1.1.0.

Has someone any idea what the console is trying to tell me? I found nothing via google considering this error message. I´m quiet certain it´s my own mistake ;) , but I simply don´t know what´s wrong. In the blender internal everything works fine, octane also works great running on it´s own (tested with the scenes from the demo suite).

My system configuration:
- AMD Phenom II X6 1100T
- 8 GB RAM
- one GeForce GTX 550Ti (for display)
- two Geforce GTX 580 (for rendering)
- Nvidia driver version 270.61
- Win 7 Pro 64 bit

Thanks in advance for your help.

Kind regards, Kai
System configuration:
- AMD Phenom II X6 1100T
- 8 GB RAM
- two Geforce GTX 580 3GB
- Nvidia driver 270.61
- Win 7 Pro 64 bit
- Blender 2.57.1
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matej
Licensed Customer
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

haha lol, yoyoz... :)

I'm not sure (you are the first with this problem), probably something wrong with your camera - some extreme parameter values maybe? Or there is no camera?

Post a screen of the console or a bare scene that is still giving the problem, I want to see this output message :lol:
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
kaitwm
Licensed Customer
Posts: 8
Joined: Wed May 18, 2011 2:05 pm

Yay, first ... in something! :D

there is a camera in the scene tracking an empty (both animated via keyframes). They are moving from one location key to the next including a little rotation of the target within 250 frames. Camera settings are 55 millimeters focal length, perspective mode, size 0.5 on display.

Yersterday evening I got it to work exporting to octane, but only when I uncheck "export camera from scene".

PS.: Only thing I changed was to remove the GTX 550ti from my system, but that was just because I realized that the two 580s run on pci express 8x mode when there are three cards on my board. So I put the two 580s in onther pci express slots and got rid of the 550ti. Performance is a bit better now with two cards running in 16x mode instead of three on 8x mode plus lower temperatures on the gpus. I think that has nothing to do with my current problem, but it was the only thing I changed execpt unchecking the option mentioned above.

Kind regards, Kai
Here is the screenshot of the error message
Here is the screenshot of the error message
System configuration:
- AMD Phenom II X6 1100T
- 8 GB RAM
- two Geforce GTX 580 3GB
- Nvidia driver 270.61
- Win 7 Pro 64 bit
- Blender 2.57.1
kaitwm
Licensed Customer
Posts: 8
Joined: Wed May 18, 2011 2:05 pm

OMG ... now I saw it in the camera settings!
DAMN! I´m such an idiot! :shock:

The camera had IT SELF as depth of field target object ... now it works fine. :oops:
System configuration:
- AMD Phenom II X6 1100T
- 8 GB RAM
- two Geforce GTX 580 3GB
- Nvidia driver 270.61
- Win 7 Pro 64 bit
- Blender 2.57.1
User avatar
matej
Licensed Customer
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Good, the enigma is solved.

Programmer's sense of humor is awesome... :D
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
kaitwm
Licensed Customer
Posts: 8
Joined: Wed May 18, 2011 2:05 pm

Indeed, it might as well could have sayed: "Get it right, you dumb f..." :lol:
Thanks for your reply anyway :)
System configuration:
- AMD Phenom II X6 1100T
- 8 GB RAM
- two Geforce GTX 580 3GB
- Nvidia driver 270.61
- Win 7 Pro 64 bit
- Blender 2.57.1
User avatar
yoyoz
Licensed Customer
Posts: 451
Joined: Sat Dec 25, 2010 9:59 am
Location: Belgium

I couldn't resist putting this error message and I apologize if it made you lose some time :-)

Nice you finally figured out what happened anyway!

Cheers,
Yoyoz
Desktop: Ubuntu 13.04 x64 - i7-3770K @ 3.5GHz - 32GB DDR3 - GTX670 2048MB
Laptop: Linux Mint 11 x64 - i7-2860QM @ 2.5GHz - 16GB DDR3 - Quadro 3000M 2GB
Software: NVidia 319.12 - Cuda 4.2.9 - Blender 2.66a
kaitwm
Licensed Customer
Posts: 8
Joined: Wed May 18, 2011 2:05 pm

No no, it´s ok. I found it quiet funny too. ;)

But I have another question concerning rendering performance, particularly gpu load. Should I create a new topic for this, or is it ok when I ask you right here?

Kind regards, Kai
System configuration:
- AMD Phenom II X6 1100T
- 8 GB RAM
- two Geforce GTX 580 3GB
- Nvidia driver 270.61
- Win 7 Pro 64 bit
- Blender 2.57.1
User avatar
matej
Licensed Customer
Posts: 2083
Joined: Fri Jun 25, 2010 7:54 pm
Location: Slovenia

Questions about Octane itself don't fit in this sub-forum, but post it anyway, it's probably already been answered / debated, so spawning new threads would be a waste.
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
kaitwm
Licensed Customer
Posts: 8
Joined: Wed May 18, 2011 2:05 pm

Ok,

as I already mentioned I changed my system configuration to just two 580s instead of adding an extra 550ti for display, to get the two 580s running in pci express 16x mode. Initally I did that because I never got octane to use more than 50% gpu load on any card. Now it seems a bit better, but still the gpu load does not exceed 56% on one and 49% on the other 580.

Is there something I did wrong in the octane preferences? I left everything on default except that I put both 580s in the "active" panel in the cuda devices.

PS.: For testing purposes I tried cycles and it uses up to 96% gpu load. Of course only on one 580, since cycles doesn´t support multiple gpus, I think.
System configuration:
- AMD Phenom II X6 1100T
- 8 GB RAM
- two Geforce GTX 580 3GB
- Nvidia driver 270.61
- Win 7 Pro 64 bit
- Blender 2.57.1
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