Could we have the Messiah's plug-in for Octane render?

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kkkkkk
Licensed Customer
Posts: 8
Joined: Fri Apr 30, 2010 3:51 am

as title,
just ask,do you have any plan for making the plug-in for Messiah?
thanks a lot
Fueye
Licensed Customer
Posts: 58
Joined: Mon Feb 22, 2010 10:24 pm
Location: Berlin

1+
Win XP 64 / Zotac Geforce GTX470 / Q9550 2.83GHz / 8GB
Win XP 64 / PNY Geforce GTX470 / Q6700 2.67GHz / 8GB
saikafu
Licensed Customer
Posts: 63
Joined: Fri Jan 15, 2010 12:56 am

+100
p3taoctane
Licensed Customer
Posts: 1418
Joined: Mon Jan 25, 2010 12:53 am

Sure would be nice +1
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
rcallicotte
Licensed Customer
Posts: 84
Joined: Wed Jun 02, 2010 1:57 pm

This would be excellent. I agree with everyone.
madasebrof
Licensed Customer
Posts: 13
Joined: Fri Dec 17, 2010 6:16 pm

This would be tricky, as you'd need to really get into the guts of Messiah to enable dumping the entire scene, frame by frame, as one gigantic .obj, similar to how messiah's FBX export works. Currently, there is no easy way to do this directly from messiah--you can export separate elements as .objs, but not the entire scene as a single .obj. Right now, I use modo as the interface between messiah and octane...
win 7 home premium | gtx 580s | octane 2.46b cuda 3.0 + 3.2
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