Texture tiling?

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hadouken
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roeland wrote:You need to use a "transform" node, which has inputs for rotation, scaling and translation.

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Roeland
yeah, this is how I've always tiled textures in octane. As long you have uvs applied in your object, then it will tile fine.
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tyrot
Licensed Customer
Posts: 144
Joined: Sun Dec 19, 2010 8:43 am

just wanted to ask , HOW can i rotate the "image file" in materials? transform node wont get connected when i use image .... am i missing something???
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roeland
OctaneRender Team
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Joined: Wed Mar 09, 2011 10:09 pm

Transform nodes can transform the volumetric texture generators (like turbulence). For image textures there is only scaling. Rotation is not possible.

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Roeland
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