Hello Octanians!!
My first octane render finally. Did for an architectural group. To tell the truth, Octane worked just awesome. Love it!! All C&C are welcome. Cheers!
first Octane render
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
for second image; use hot pixel remover
Hi,
The blueness is related to the ambient occlusion rays being too short in most cases,
which means you are probably using the default directlighting kernel and your scene is imported with the wrong scale (it's very large).
Check your import scale in the preferences, and switch to pathtracing for better quality final renders.
Radiance
The blueness is related to the ambient occlusion rays being too short in most cases,
which means you are probably using the default directlighting kernel and your scene is imported with the wrong scale (it's very large).
Check your import scale in the preferences, and switch to pathtracing for better quality final renders.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- jacobkolady
- Posts: 14
- Joined: Fri May 06, 2011 2:42 pm
Thanx radiance for that tip. Il try it with pathtracing!