+1Proupin wrote:When I have been pressing for tight integration into 3D packages for along time, most Octane fanboys turn me down and called me crazy... After cycles has appeared everyone is craving for this. Ironic. I guess everyone finally see the advantage of NOT having to duplicate endless features that are already present in 3D packs. I mean please Octane don't even bother trying to do a functional timeline nor animation, concentrate in the render kernel and plugin integration. For the last time.
To make a functional timeline system is probably harder than writing a functional plugin for max, Softimage, Maya or whatever. The keyword being functional.
Being a Blender user I doubt Cycles will replace Octane.
For some individuals - maybe. But I know that quite a few of professional studios around me slowly (and some quite fast) turn to using Blender. And they don't care about spending a hundred or two to make their product have more flexibility.
If the integration/reliability will overcome certain problems Octane will stay superior enough to be bought.