Game Character Render Test

Discuss or ask critique about your current works
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dannrees
Licensed Customer
Posts: 28
Joined: Tue Sep 14, 2010 10:20 pm

Here's a vehicle and character from a game I'm making for my Uni project. It's not really intended for this purpose but I think it came out pretty well. Good old Octane!

http://acidtsunami.deviantart.com/#/d3f2z0b
i5 760; 4Gb
460 2gb
8800Gtx
Windows 7 Pro x64
Octane 2.3 v5
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steveps3
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Joined: Sat Aug 21, 2010 4:07 pm
Location: England

You have some really good textures on there. Looks fab
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
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oscarmel
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Posts: 8
Joined: Fri Feb 25, 2011 11:35 pm
Location: Mexico City

excelent the motocycle its really nice!!
Melo.

Quad core @ 2.6 - nvidia gforce 1g - 8g ram - windows vista 64 bits
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teecee2107
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Posts: 210
Joined: Thu Oct 28, 2010 6:45 pm
Location: Liège - Belgium

The 'Quad' vehicle is really nice !!! It looks aggressive and 'grungy'.
Core 2 Quad Q9400 | 8Gb | Zotac 580 GTX 3 Gb | Windows 7 64bits | Octane 1.11 | Nvidia Driver 310.70
zenonn
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Posts: 75
Joined: Sat Mar 06, 2010 2:56 am
Location: USA

Textures look great!
tehfailsafe
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Posts: 229
Joined: Sun Nov 07, 2010 9:27 pm

How many poly?
windows 7 64 bit| GTX580 1.5Gb x2 | Intel 2600k @ 4.9 | 16gb ddr3 | 3ds max 2012
dannrees
Licensed Customer
Posts: 28
Joined: Tue Sep 14, 2010 10:20 pm

Thanks for the feedback everyone. I rendered an alternative, more dynamic composition

http://acidtsunami.deviantart.com/art/T ... -207630918
tehfailsafe wrote:How many poly?
The character is 6288 Polys
The bike is 17165 Polys (It's a racing game so their the focal point)

I subdivided them for this render though to get smoother edges.
i5 760; 4Gb
460 2gb
8800Gtx
Windows 7 Pro x64
Octane 2.3 v5
dannrees
Licensed Customer
Posts: 28
Joined: Tue Sep 14, 2010 10:20 pm

And another

http://acidtsunami.deviantart.com/art/T ... -207792138

We hope to get carboard cutouts of our characters for "The Glammies" this year. There's limitations as to what we can do due to size restrictions.

I put this together quickly to get an idea. The final pose, whatever it may be, needs to be similair to this one for the proportions of the cutout.

I'm fairly happy with it but it doesn't feel quite right yet. I don't really feel the weight of her stance...any models out there?
i5 760; 4Gb
460 2gb
8800Gtx
Windows 7 Pro x64
Octane 2.3 v5
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