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Alain
Licensed Customer
Posts: 270
Joined: Tue Jan 12, 2010 12:12 pm

Wow, where are those models from ?
Self modeled ?

Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

Alain wrote:Wow, where are those models from ?
Self modeled ?

Kind regards
Alain

http://www.daz3d.com/
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
Zay
Licensed Customer
Posts: 1123
Joined: Sun Jan 17, 2010 2:53 am

Isotemod wrote: Not sure what this "black shadow" is that your referring to Ive not had to touch the rayepsilon.
It's a scale problem. If Daz OBJs aren't exported in the right scale this can happen. Same thing happens for other programs that doesn't import to Octane in the right scale.
But for Poser users this happens all the time as there are no scaling options.
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
Isotemod
Licensed Customer
Posts: 192
Joined: Wed Mar 16, 2011 5:58 am

Zay wrote:
Isotemod wrote: Not sure what this "black shadow" is that your referring to Ive not had to touch the rayepsilon.
It's a scale problem. If Daz OBJs aren't exported in the right scale this can happen. Same thing happens for other programs that doesn't import to Octane in the right scale.
But for Poser users this happens all the time as there are no scaling options.
I think I understand what your saying. I think its intersecting geometry that causes it creating smudgy black irregular shapes around the area that the geometry intersects.
Tugpsx
Licensed Customer
Posts: 1150
Joined: Thu Feb 04, 2010 8:04 pm
Location: Chicago, IL
Contact:

What scale are you exporting your daz figure? Curious about the artifacts.
Win 11 64GB | NVIDIA RTX3060 12GB
Gineus
Licensed Customer
Posts: 20
Joined: Fri Mar 11, 2011 4:10 am

New Try
wommh.jpg
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