Exporter for 2.57?

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
Post Reply
User avatar
Rafaello
Licensed Customer
Posts: 15
Joined: Mon Oct 18, 2010 7:44 pm

Hello, Blender 2.57 was released a few days ago, any news about exporter?

cheers.
Intel i5 | Ram 8GB | Geforce GTX460 2 Gb | Win7 x64 |
tungerz
Licensed Customer
Posts: 69
Joined: Mon Dec 06, 2010 6:14 am

Hi Rafaello,
Thanks to Lionel, His 1.10 script will export 2.57 (You can go to graphicall.org for recent builds) it is not an official exporter release, but will treat you well :)
octanerender.v1.10.zip
Not sure when 2.58/2.60 or the whatever the final release will be then you may see an official release from RS
Hope it helps Peace

Tungerz
Win7 64bit...Q6600 Quad core...8Gig Mem...9600 geforce...Daily Build Blender2.5x...Lionel's(Yoyoz)1.10 Blender Exporter... 0 Skill=Priceless
User avatar
steveps3
Licensed Customer
Posts: 1118
Joined: Sat Aug 21, 2010 4:07 pm
Location: England

Lionel's exporter works like a dream.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)
User avatar
Lutze
Licensed Customer
Posts: 101
Joined: Sat May 08, 2010 6:02 pm

steveps3 wrote:Lionel's exporter works like a dream.
+1 :mrgreen:
_________________
System: AMD X4, 2x GTX470, 8GB Ram, Win7-64Bit
User avatar
Rafaello
Licensed Customer
Posts: 15
Joined: Mon Oct 18, 2010 7:44 pm

Thanks guys I will try the exporter and wait for news
Intel i5 | Ram 8GB | Geforce GTX460 2 Gb | Win7 x64 |
ycarry
Licensed Customer
Posts: 202
Joined: Thu Feb 04, 2010 7:55 pm
Location: France

We need an official Blender plug_in.
No need to have super anti-piracy constrains and unofficial plug-in...
even I know Lionel code is clear (if I can understand all of its parts :? ).

Rien contre toi Lionel, hein, c'est sur le principe :)
Post Reply

Return to “Blender”