Beta 2.2 RC1: Maya exporter plugin (unofficial)

Autodesk Maya (Plugin developed by JimStar)

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zat
Licensed Customer
Posts: 17
Joined: Thu Mar 10, 2011 2:09 pm

xtrm3d wrote:is there eventual a plugin for maya 2012 ?
thank you
the 2011 version seems to work in Maya 2012. ;)
MacPro 2009 8 core 2,26 Ghz / 10 GB Ram / GTX 285 - GT 120 / OsX 10.6.6 / Cinema 4D R 12 / Maya 2011
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Hatak
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Joined: Mon Jul 26, 2010 7:44 pm
Location: Russia Moscow
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Hi,

http://www.refractivesoftware.com/forum ... =23&t=6653

Can u add a delay between 2 or 4 seconds after each frame? Because octane is often crash, when render animation. Thx. (:
My english is bad. Sorry D:
Dual Core E6700 3.2Ghz | GTX 580 | 4gb ram | Win7 64 |
timmyshek
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Posts: 4
Joined: Sun May 08, 2011 6:57 pm

I have made spheres in Maya and tried to export the scene to Octane renderer but always fail. After the scene is sent Octane Render, the loading screen appear and then gets inside the program but it hangs from there. I tried to export the OBJ file first and load it in Octane, but once it starts loading the file, the Octane render hangs there. Have you encountered such issue before? I am using Maya 2012 under Win7 Professional 64bit...
Thanks
zat
Licensed Customer
Posts: 17
Joined: Thu Mar 10, 2011 2:09 pm

timmyshek wrote:I have made spheres in Maya and tried to export the scene to Octane renderer but always fail. After the scene is sent Octane Render, the loading screen appear and then gets inside the program but it hangs from there. I tried to export the OBJ file first and load it in Octane, but once it starts loading the file, the Octane render hangs there. Have you encountered such issue before? I am using Maya 2012 under Win7 Professional 64bit...
Thanks
I successfully made an animation in Maya 2012 and octane for my work.
rendered cloth animation and more.
i use mac osx..
MacPro 2009 8 core 2,26 Ghz / 10 GB Ram / GTX 285 - GT 120 / OsX 10.6.6 / Cinema 4D R 12 / Maya 2011
timmyshek
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I have just tried with Maya creating some polygons, it works if they are all polygons but it hang when I created any surfaces...Is that normal? or is there any settings I have missed to set? Does anyone have similar issues?
Please kindly help...
Thanks
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

timmyshek wrote:I have just tried with Maya creating some polygons, it works if they are all polygons but it hang when I created any surfaces...Is that normal? or is there any settings I have missed to set? Does anyone have similar issues?
Please kindly help...
Thanks
Surfaces = nurbs?
Octane can only render polygon meshes...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
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timmyshek
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Joined: Sun May 08, 2011 6:57 pm

Got it! So it would work if I tessellated them...
Thanks a lot!
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dkalna
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Joined: Wed Dec 08, 2010 8:13 pm
Location: Switzerland

Hi there,

first let me thank you for your great work, bazuka.

I have tried your exporter (latest version of exporter und octane) yesterday with Maya 2012 64-bit on Windows 7 64-bit.
When I hit render I get that crazy error:

----- meshnode for rendering "test.obj " not useable ----

but when I click on mesh node again it starts render. I can live with that.

But my objects are not smoothed, regardless the smooth option in exporter and the materials do not have correct colors.
Am I missing something here? Thank you for your help.
Best regards,
Dalibor

Hardware: Intel® Core i7 920 2.66GHz, 12GB RAM, Gainward NVIDIA GeForce® GTX 580 1536MB GDDR5
Software: Windows® 7 Home Premium 64-bit, Autodesk® Maya® 2012 64-bit, Octane Render™ v1.0 beta 2.52
Shelest
Licensed Customer
Posts: 8
Joined: Thu Oct 14, 2010 1:49 pm

Maya 2012 is not render the animation. When I want to render any frame of animation, the timeline on the constantly changing frame number one and start rendering with Octane. When I click the "render animation" animation is not computed. In the timeline change frames, but Octane is not started.
Graphics Card GTX 590.
When i start render in Maya 2011 the same scene - render animation is ok.
Number28
Licensed Customer
Posts: 10
Joined: Thu Apr 14, 2011 12:40 am

Good day,

I having issues with just launching octane from the maya exporter (mac). I have manually added its destination for octane, and yet when I push the render button nothing is happening. I have read through the whole discussion and some people got it working on the mac and I have not yet accomplished that. Any luck on it being something simple?

Do you think anyone can help?

I am using maya2Octane v2.5
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