ned stronger lights

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Refracty
Licensed Customer
Posts: 1599
Joined: Wed Dec 01, 2010 6:42 pm
Location: 3D-Visualisierung Köln
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Thank you Roeland,
I stepped back to 2.44 because of some missing features (like tool tips on material inputs), but I will keep the combo box tip in mind for the next stable release.
Multiplication the power by the number of lights sharing the same mesh, that took me so long to figure out.
Cheers
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roeland
OctaneRender Team
Posts: 1823
Joined: Wed Mar 09, 2011 10:09 pm

You're welcome.

The maximum values will automatically be updated in the next release, so you won't need the trick anymore.
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