Exterior Nightscene

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Alain
Licensed Customer
Posts: 270
Joined: Tue Jan 12, 2010 12:12 pm

It's still a bit noisy after 2 hours of rendering.

Modell done in Sketchup, Vegetation in Blender, Tonemapping in Octane.

Critics are welcome !


Kind regards
Alain
Attachments
Testscene_01_100411.png
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
colin
Licensed Customer
Posts: 77
Joined: Mon Aug 02, 2010 7:38 am
Location: switzerland

nice one alain.
is it just me or is your person pretty tall though? like 1,90 maybe 2m-ish? makes the room he's in look smaller.
Windows7, QuadCore, 8GB RAM, GeForce 480, Cinema4D R12
Alain
Licensed Customer
Posts: 270
Joined: Tue Jan 12, 2010 12:12 pm

you are right. maybe I should decrease him about 0.1m :-)
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
dadou351
Licensed Customer
Posts: 92
Joined: Tue Jul 13, 2010 7:43 am

Hello,

How did you do the grass ? :)

Thanks
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radiant
Licensed Customer
Posts: 699
Joined: Mon Apr 05, 2010 12:00 pm
Location: Adelaide, Australia
Contact:

Please send me your grass.blend :D
awesome render
Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
ribrahomedesign
Licensed Customer
Posts: 415
Joined: Fri Mar 05, 2010 9:32 am

very nice render ,well done
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
Mayan
Licensed Customer
Posts: 10
Joined: Fri Apr 01, 2011 8:44 pm
Location: Czech Republic

Beautiful render!
I really admit the grass too, can you give some hints how to make it, please? The sky is post, or HDR or LDR image?
Tomas
Alain
Licensed Customer
Posts: 270
Joined: Tue Jan 12, 2010 12:12 pm

Thank you guys :-)

The grass is done by this method: http://www.luxrender.net/forum/viewtopi ... =15&t=5601

It's not perfect, especially for daylight scenes. But it's ok if the grass is faraway enough an if it's night ;-)

I'm searching for a method to render masks for postproductions.
I remember there was a workaround-tutorial in this forum, but I can't find it anymore.
Maybe someone still knows the link ?


Kind regards
Alain
Intel Pentium 2.8 GHz 2 Cores, 8 GB RAM, GeForce GTX Titan 8GB, Blender 2.72b, Win 7 64 Bit
dia
Licensed Customer
Posts: 5
Joined: Mon Mar 28, 2011 9:52 pm

nice but whats up with the noise in the windows =?
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