the 2 last images ware made with an old pc with only one gtx 480
the first was made with my new one with both gpu active.
Why you think the last two are very sharp and the first one has a fog effect ?
Both scenes have just about the same configurations (pathtrasing and texture enviroment )
i don't know.?? actually the last ones are the best i ever made and i don't know how i did them.
The images cooked really fast and the ware very clear even at 1200 sample or so.
Can you give me opinion ?
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
I'm not sure here, because I'm no artist, but it looks to me that most of your surfaces are quite glossy and because of that you get this "washed out", foggy effect: Light from the window gets reflected on the way too shiny floor, which then gets bounced off the reflective cupboards and the super-shiny beige cupboard doors on the left.
I guess the main culprit is the floor. Make it a lot less reflective.
Cheers,
Marcus
I guess the main culprit is the floor. Make it a lot less reflective.
Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra