feature request..

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haomaru
Posts: 4
Joined: Mon Jan 25, 2010 5:09 pm

is it possible, or will be .. to "paint" a small section of the image, to focus all gpu-power there, like you
can do in iRay.. ?
a regular selection box would do fine too .. if its cheaper to implement. ;)
it seems very usefull .. idk if its already existing, i just tried this renderer very briefly..
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

i might implement something along these lines in the near future.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
gpu-renderer
Licensed Customer
Posts: 106
Joined: Sat Jan 30, 2010 9:45 am

Radiance would you add a batch render grid to a model. So the image you see can be split up in say 9 amount of squares then rejoined as one large image.

1 1 1
1 1 1
1 1 1


you could effectively have insane resolutions for batch render. I got models that require massive prints. This method the pro's out there would drool over :0).

Scenario

REnder the viewport as you want it. Press grid button select number of slices. Press multi slice batch render button, it automatically zooms in parallel to xyz with 9 center points and leave it do its job. Save to disk for automatic rejoining.

(9 grid image at 1920x1200 per square)

would give 17280x 10800 resolution... awsome for A0 prints. :0)
i7 920 2.66ghz quad core, gtx 285, asus p6t, 6gb OCZ 1600mhz ram, Windows 7 64bit ultimate. Nvidia cuda Driver v3 Nvidia display drivers V193.13. Octane beta 2
gpu-renderer
Licensed Customer
Posts: 106
Joined: Sat Jan 30, 2010 9:45 am

Another feature.

I don't know why the scale is off maybe im exporting an object in the wrong units. But I keep losing my object in octane.

So either a camera reset button or/and Align /front/back/top/bottom to nearest object. (or maybe a list of objects in the scene if thats possible with obj)
i7 920 2.66ghz quad core, gtx 285, asus p6t, 6gb OCZ 1600mhz ram, Windows 7 64bit ultimate. Nvidia cuda Driver v3 Nvidia display drivers V193.13. Octane beta 2
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

gpu-renderer wrote:Radiance would you add a batch render grid to a model. So the image you see can be split up in say 9 amount of squares then rejoined as one large image.

1 1 1
1 1 1
1 1 1


you could effectively have insane resolutions for batch render. I got models that require massive prints. This method the pro's out there would drool over :0).

Scenario

REnder the viewport as you want it. Press grid button select number of slices. Press multi slice batch render button, it automatically zooms in parallel to xyz with 9 center points and leave it do its job. Save to disk for automatic rejoining.

(9 grid image at 1920x1200 per square)

would give 17280x 10800 resolution... awsome for A0 prints. :0)
Hi,
This is difficult to implement, especially with MLT, which will end up making the different images have different average brightness.
Maybe in the future, but i'd like to focus on basics for now...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

gpu-renderer wrote:Another feature.

I don't know why the scale is off maybe im exporting an object in the wrong units. But I keep losing my object in octane.

So either a camera reset button or/and Align /front/back/top/bottom to nearest object. (or maybe a list of objects in the scene if thats possible with obj)
Yeah, others have requested this too.
i've got it on my todo list...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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mlody47
Licensed Customer
Posts: 868
Joined: Mon Feb 01, 2010 8:02 pm
Location: Warsaw Poland
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haomaru wrote:is it possible, or will be .. to "paint" a small section of the image, to focus all gpu-power there, like you
can do in iRay.. ?
a regular selection box would do fine too .. if its cheaper to implement. ;)
it seems very usefull .. idk if its already existing, i just tried this renderer very briefly..

like render region in xsi :) its the most usefull thing about rendering in xsi. So if its not much to do ,then i will be pleased with such a thing in Octane.
i7 2600K + 2X gtx 580 + GTX 560 Ti + 8gbram + Win7 +
AUTODESK SOFTIMAGE 2012
www.behance.net/mlody47
Janaro666
Posts: 20
Joined: Tue Feb 09, 2010 4:29 pm

I have 1 question:
where is your TODO list pls?

in website is incomplete? http://www.refractivesoftware.com/features.html ** planning feature

thnx
Win XP64, Q6600 , 8GB RAM, Nvidia 260 GTX www.lukashanak.eu
User avatar
radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

The features page gives an overview of current and planned features.
My TODO list is private :)

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
gpu-renderer
Licensed Customer
Posts: 106
Joined: Sat Jan 30, 2010 9:45 am

new feature that would be welcomed

different perspectives

standard 3d perspective

topology for architecture prints and layouts
i7 920 2.66ghz quad core, gtx 285, asus p6t, 6gb OCZ 1600mhz ram, Windows 7 64bit ultimate. Nvidia cuda Driver v3 Nvidia display drivers V193.13. Octane beta 2
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