Render took about 1h 2048*1024 / 1788524 Tris (Pathtracing)
Dining Room
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Back on rendering for pleasure here a quick shot of a dining room, this shot is only 2000 maxsamples and de-noised a bit, still the lights need more cooking for sure and I found few artifacts on the couch which I guess problems in exporting from Rhino (mapping) , but generally speaking I'm quite happy with that, if only I could avoid a couple of crash while applying material nodes (once on resizing the mesh resolution ). hope you like it, more soon
Render took about 1h 2048*1024 / 1788524 Tris (Pathtracing)
Render took about 1h 2048*1024 / 1788524 Tris (Pathtracing)
- Attachments
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
- tehfailsafe

- Posts: 229
- Joined: Sun Nov 07, 2010 9:27 pm
Beautiful!!
Love the colors in the second one, which response curve is that? And how much color correction in post?
Love the colors in the second one, which response curve is that? And how much color correction in post?
windows 7 64 bit| GTX580 1.5Gb x2 | Intel 2600k @ 4.9 | 16gb ddr3 | 3ds max 2012
Thanks..tehfailsafe wrote:Beautiful!!
Love the colors in the second one, which response curve is that? And how much color correction in post?
Octane >Agfacolor HDC200 plusCD
Photoshop CS4 > Autocolor
Quite simple really..
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
Very classy. I like it very much
Win8 Pro 64bit ULT|Intel Core i7 3930K|3.20 GHz|32 GB RAM|GTX 590|UD5 2011 socket||2x TB HD||Master Cooler HAF X||Blender 2.6||Maya 2012||Octane|
very nice renders indeed...