Living Room
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.

Win 7 x64 | 2x GTX580 | I7 950| 6GB
- tehfailsafe
- Posts: 229
- Joined: Sun Nov 07, 2010 9:27 pm
Looks great!
One trick that will save you some time in the render is to double or more the intended size. It may look like it's rendering slower, but generally you can get away with less total samples after you resize it down to the size you want.
I've noticed I can let it cook for much less time and because of the way resizing in photoshop averages the pixels in during the resize, you often remove most hotspots/noise issues with less time rendering.
At least that was what I noticed!
One trick that will save you some time in the render is to double or more the intended size. It may look like it's rendering slower, but generally you can get away with less total samples after you resize it down to the size you want.
I've noticed I can let it cook for much less time and because of the way resizing in photoshop averages the pixels in during the resize, you often remove most hotspots/noise issues with less time rendering.
At least that was what I noticed!
windows 7 64 bit| GTX580 1.5Gb x2 | Intel 2600k @ 4.9 | 16gb ddr3 | 3ds max 2012
- ribrahomedesign
- Posts: 415
- Joined: Fri Mar 05, 2010 9:32 am
fantastic images ,very nice natural look.well done
Rico
Rico
Windows 7 , 64 b / GTX 590 / Archicad 15 , 64 b / Cinema 4D R 13 studio , 64b /Intel(R)Core(TM)Extreme3,20Ghz /always latest Octane.
excellent work mate...love the modeling