real footage combined with cg water

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abstrax
OctaneRender Team
Posts: 5508
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

ello wrote:i understand that, however, the camera is turning in your animation? or are you turning the whole scene??
No, the Blender exporter passes the camera data via command line arguments to Octane, which means you can have different camera settings for each frame. You can even get motion blur with this, because exporters can pass two camera settings to Octane via command line and Octane interpolates between them.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
ello
Licensed Customer
Posts: 148
Joined: Tue Mar 08, 2011 3:16 pm

ok.. thanks :) i hope this will be available for cinema, too
win7,i5 760 6gb,gf 460 1gb
my cinema4d plugin collection for creating complex random or ordered structures and more: http://plugello.earthcontrol.de
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abstrax
OctaneRender Team
Posts: 5508
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

ello wrote:ok.. thanks :) i hope this will be available for cinema, too
It is, using the C4D exporter. Have you tried it?

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
ello
Licensed Customer
Posts: 148
Joined: Tue Mar 08, 2011 3:16 pm

abstrax wrote:
ello wrote:ok.. thanks :) i hope this will be available for cinema, too
It is, using the C4D exporter. Have you tried it?

Cheers,
Marcus
ah.. i missed that second page. thank you :)

and sorry for hijacking the thread with this...
win7,i5 760 6gb,gf 460 1gb
my cinema4d plugin collection for creating complex random or ordered structures and more: http://plugello.earthcontrol.de
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