This is the first release of the Octane Exporter v1024-01
Its installation and functions are virtually the same as the earlier versions - but please read the included README and Help PDF.
There are also some general speed improvements with the OBJ/MTL exporter, textured materials applied directly onto groups/components rather than onto the faces within them will now UV-map correctly anyway, and 'distorted textures' will export correctly, making another 'cloned' material with its own distorted texture image file and individually adjusted UV-mapping to suit, all to overcome the limitations of OBJ/MTL triangulated faces having insufficient vertices to UV-map a texture if it's 'skewed'...
Feedback please.
It has been written to suit Octane version 1.024, but should still work with the earlier versions like 1.022, so you can upgrade whatever version you are using - recommended as there are significant improvements in the exporter's functionality.Octane Sketchup Exporter - 1024-01
- Jaberwocky
- Posts: 976
- Joined: Tue Sep 07, 2010 3:03 pm
Not sure if you realise what you have achieved.
Up till now the Free Sketchup version was locked to its own file format.
If you wanted to export anything you made in the free sketchup , you were to coin a phrase....buggered..
you could only export your objects created in sketchup for use in another package if you bought the commercial package at £300-£400
now you can use this to save a free Sketchup scene as an OCS file which of course can now be imported into another 3d package.
For example:
Free Sketchup > ocs export > 3dMax OCS import > 3dmax DWG/DXF export > Autocad Import just as an example.
I know its around the houses but i'm sure this will equally be at home importing straight into blender for example.
I'm sure Google will be really happy
Anyway thanks.I'm going to have a play with the Free Sketchup now
Up till now the Free Sketchup version was locked to its own file format.
If you wanted to export anything you made in the free sketchup , you were to coin a phrase....buggered..
you could only export your objects created in sketchup for use in another package if you bought the commercial package at £300-£400
now you can use this to save a free Sketchup scene as an OCS file which of course can now be imported into another 3d package.
For example:
Free Sketchup > ocs export > 3dMax OCS import > 3dmax DWG/DXF export > Autocad Import just as an example.
I know its around the houses but i'm sure this will equally be at home importing straight into blender for example.
I'm sure Google will be really happy

Anyway thanks.I'm going to have a play with the Free Sketchup now

CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit
The code is identical in both versions of the Plugin.pjalbert wrote:I believe there is a bug in the latest SU plugin. Meshes are not being smoothed after export to octane. The older plugins are working fine when you want to smooth an object. Am I wrong or is it really a bug?
There never was mesh smoothing built into the exporter - you do it after the export...

TIG
pjalbert wrote:Yes..I do it after export. I tick the box in octane to smooth but nothing happens. When I use the older plugin it does work.

Can you either post or PM me the problem SKP so I can see in more detail


TIG
Hi TIG,
first of all, thank you for the plugin, great work!
I've noticed a few minor glitches:
1. If try to render an animation with the "Export Sun Direction" box ticked, the rendering won't begin. Export works just fine, but after that nothing happens and I get this message in the Ruby Console:

2. When rendering an animation, after a while Sketchup crashes and I get this error message from Windows:

Luckily, the crash doesn't affect Octane or the rendering (it finishes just fine), so just a minor annoyance.
3. Lastly, I have a question/request: Is it possible to start an animation render without exporting the .obj? What I mean is that if I've already exported it once, and have just made some adjustments to the .ocs file, it would be nice to be able to start rendering the animation without exporting the obj again. It takes quite a while with bigger models. (Obviously this concerns only "fly" animations where only the camera is animated.)
Cheers,
abu
first of all, thank you for the plugin, great work!
I've noticed a few minor glitches:
1. If try to render an animation with the "Export Sun Direction" box ticked, the rendering won't begin. Export works just fine, but after that nothing happens and I get this message in the Ruby Console:
2. When rendering an animation, after a while Sketchup crashes and I get this error message from Windows:
Luckily, the crash doesn't affect Octane or the rendering (it finishes just fine), so just a minor annoyance.
3. Lastly, I have a question/request: Is it possible to start an animation render without exporting the .obj? What I mean is that if I've already exported it once, and have just made some adjustments to the .ocs file, it would be nice to be able to start rendering the animation without exporting the obj again. It takes quite a while with bigger models. (Obviously this concerns only "fly" animations where only the camera is animated.)
Cheers,
abu
Core i7 2600 3.4 GHz - 4 GB - GTX 580
Ubuntu 10.10 - 260.19.36 drivers - CUDA 3.2
Windows 7 64-bit - 266.58 drivers - CUDA 3.2
Octane 1.024 beta - Sketchup Exporter 1024-01 - yoyoz Blender exporter
Ubuntu 10.10 - 260.19.36 drivers - CUDA 3.2
Windows 7 64-bit - 266.58 drivers - CUDA 3.2
Octane 1.024 beta - Sketchup Exporter 1024-01 - yoyoz Blender exporter
Well, I've not even really figured out what smooth is supposed to do. I have not yet noticed any difference between smooth toggled on or off in Octane. Example:pjalbert wrote:Hi abu,
Do you have any problems with smooth in octane after exporting from skethup, using the latest octane build and SU plugin?
Looks exactly the same with smooth on or off.
Core i7 2600 3.4 GHz - 4 GB - GTX 580
Ubuntu 10.10 - 260.19.36 drivers - CUDA 3.2
Windows 7 64-bit - 266.58 drivers - CUDA 3.2
Octane 1.024 beta - Sketchup Exporter 1024-01 - yoyoz Blender exporter
Ubuntu 10.10 - 260.19.36 drivers - CUDA 3.2
Windows 7 64-bit - 266.58 drivers - CUDA 3.2
Octane 1.024 beta - Sketchup Exporter 1024-01 - yoyoz Blender exporter