Can someone explain how to fix this problem

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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glenn1326
Licensed Customer
Posts: 11
Joined: Thu Aug 19, 2010 9:08 pm

Im have a bit of an issue with the mat placement and would love to know how to fix it as I've tried and failed :evil: to many times to count. I'm using 3ds max and would like to go into more bolder projects but the mat or UV??? think is putting me off. Please help as iv looked for months and found nada that helps
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house test.png
Win7 x64 intel i7 980x OC 4.4Ghz
2 GTX 580 1 GTX 480 (for Monitor)
24gb ram at 2Ghz
Coolermaster HAF 932 Xilence 1200W psu
3DS MAX 2012,MAYA 2012,CINAMA 4D 12,MUDBOX 2012,SKETCHUP 8 PRO MODO 501
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abstrax
OctaneRender Team
Posts: 5508
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

Obviously the UV map is broken. As I don't know anything about 3ds max, I have moved the thread to the 3ds max plugin forum. If someone can help you, then either the plugin dev or one of the 3ds max users.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Andrew Mitchell
Licensed Customer
Posts: 42
Joined: Sat May 29, 2010 4:16 pm

Can you show a picture of your Max viewport, that would help.

It almost looks as if there is some extreme tiling happening...

Try turning it down in the texture options on the node in Octane.
Simuviz
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