
First try with Octane, the models are to scale, Behringer B3031A speakers, Maverick D1 DAC, AKG K 601 (without the perforations because the textures don't work) and a 23" display.
Just a two minute render with a GTX 460 1GB OC, I love Octane but I'm afraid to purchase it because I'd like to rest assured that in the purchased beta atleast normal and specular maps should work. At the moment they pop up in material editor, but in the scene they either turn my models pitch black or do nothing. Normal diffuse textures do work, but nothing happens when I assign them into specularity/bump/normal although the material editor shows them just like I want them.