radiance could you please show where to change?
I looked all over but couldn´t find that parameter.change the AO length parameter in the directlighting kernel settings in the preview configuration
Thanks
stiwi
I looked all over but couldn´t find that parameter.change the AO length parameter in the directlighting kernel settings in the preview configuration
aodist is under the Mesh Preview Kernel for directlighting (which is the last button on the upper-right).stiwi wrote:I had the same issue.
radiance could you please show where to change?
I looked all over but couldn´t find that parameter.change the AO length parameter in the directlighting kernel settings in the preview configuration
It could be a scale problem - not really sure what units you're supposed to use. It's for an animation so I'm using direct lighting, but I think I'll just make do with adjusting the light direction for this project.radiance wrote:I think the issue is that your model is imported way too large and the default configuration without global illumination on for editing (eg directlighting) has it's default AO ray length too small.
If you switch to pathtracing it should render fine, or, for editing or previewing, either import in the correct scale, or change the AO length parameter in the directlighting kernel settings in the preview configuration.
Radiance
I'm using Max 2011face wrote:All of you using the same 3D-App?
face