I'm new to octane render and i have no idea what i've done wrong:
When ever i'm turning on path tracing AND daylight, im getting some (more or less big) aberrations.
You see what i mean?


I used the yellow marble texture from CheesSet from the DemoSuite to texture this scene.
What do i have to do in order to avoid this probleme?
My System:
Windows 7 64 bit
Nvidia GTX 570 (266.58 WHQL)
CUDA 3.2.16 for windows 64 bit
And i'm using the octane render demo 2.2 (for win 7 64 bit
