Realistic camera

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lfrender
Posts: 2
Joined: Tue Mar 01, 2011 5:18 pm

Hello, I'm evaluating Octane Render for our animation work. In the "features" page (1.X), there's written that Octane will support the realistic camera, is this the "angular camera" of Yafaray:

http://www.yafaray.org/documentation/us ... ts#Angular

Or another kind of camera?
Thanks for your time.
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Hi,

It is on our todo feature list, but currently not available yet.
Octane currently has a perspective camera model, with a thin lens model for DOF, anaglyphic stereo rendering and lens shift controls for architectural perspective correction and tiled rendering.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
lfrender
Posts: 2
Joined: Tue Mar 01, 2011 5:18 pm

Thanks, I now that it's not ready yet. My question was "it will be implemented that way?" or with a different mapping? Maybe similar to Luxrender?
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radiance
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

It's the camera model that uses raytracing through pieces of glass, assembled in a configuration file, so it models a lens completely.
This sis a feature that requires a few foundations we are currently working on, so it is not scheduled to be implemented straight away...

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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