Hello, everyone.
Does anyone know how to put default values in the script?
I would like to have something like a "Quick render" and not have to enter values every time.
Thanks
Quick render
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Win7 x64 - Phenom II X6 - ECS GTX460 - 4Gb RAM
For a new scene:
-n "G:\Octane\Project\test.ocs" -m test.obj -l "G:\Octane\Project\test.obj"
And for an existing scene:
-m test.obj -r "G:\Octane\Project\test.obj" "G:\Octane\Project\test.ocs"
face
EDIT:
Ups
Not what you want
-n "G:\Octane\Project\test.ocs" -m test.obj -l "G:\Octane\Project\test.obj"
And for an existing scene:
-m test.obj -r "G:\Octane\Project\test.obj" "G:\Octane\Project\test.ocs"
face
EDIT:
Ups

Not what you want

Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
Do you mean like a preset for width/height etc?
Hello
I Do not want to enter values whenever I render.kilaD wrote:Do you mean like a preset for width/height etc?
I want to render with just one click.
I need that the values have already come predefined and the checkboxes will already marked
Same F9 (Quick Render) on 3Ds
Win7 x64 - Phenom II X6 - ECS GTX460 - 4Gb RAM
No way?
Win7 x64 - Phenom II X6 - ECS GTX460 - 4Gb RAM
Ofcourse it's possible, but im not the one to decide the design of the exporter
Hello
It is a matter of some variables starting with pre-defined values.kilaD wrote:Ofcourse it's possible, but im not the one to decide the design of the exporter
Not too difficult. But I do not know which variables...
Someone who understands enough about maxscript can easily answer.
Anyone want to try? (I've tried, but failed)
Thanks
Win7 x64 - Phenom II X6 - ECS GTX460 - 4Gb RAM
yes. i'm aware of that.
anyway, here you go, put it in your scripts/startup folder. You'll find a new macro int the Max2Octane category called "MAX2Octane Quick Render"
It creates a default file in you max2octane folder called quickrender.ocs\obj
anyway, here you go, put it in your scripts/startup folder. You'll find a new macro int the Max2Octane category called "MAX2Octane Quick Render"
It creates a default file in you max2octane folder called quickrender.ocs\obj
- Attachments
-
- max2octane_1.022h.rar
- (6.78 KiB) Downloaded 292 times
Hello
you got that right!
here. this must be put in the scripts\max2octane folder
here. this must be put in the scripts\max2octane folder
- Attachments
-
- max2octane_1.022h.rar
- (6.86 KiB) Downloaded 317 times
Hello