My first interior scene

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dhamoeba
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Posts: 43
Joined: Sat Jan 15, 2011 10:16 am
Location: Taipei

pathtracing 1600x1200
after 6 hrs 30 mins on my dual GTX470 machine
Attachments
16578samples_6h32m33s.png
Win 7 x64 | GTX780Ti | Phenom II X6 1090T | 16GB RAM
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dhamoeba
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Joined: Sat Jan 15, 2011 10:16 am
Location: Taipei

for interior scene directlight is useful,
14247samples, 26 mins 1024x768.
Attachments
14247samples_26m20s.png
Win 7 x64 | GTX780Ti | Phenom II X6 1090T | 16GB RAM
mirobimbo
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Joined: Tue Dec 21, 2010 10:43 pm
Location: Slovakia

dhamoeba wrote:for interior scene directlight is useful,
14247samples, 26 mins 1024x768.
Directlight is useful for every scenes a should be prefer than pathtracing . I use only directlight.
I do not need physically correct render, i need speed render with nice results and it is octane directlight, therefore i would like to add more functions specially for directlight.
Sorry my English.
mib2berlin
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Location: Germany

Looks good but the rendertime with pathtracing is a way to long.
Do you use a hdr map or only mesh lights?

Cheers mib
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dhamoeba
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Joined: Sat Jan 15, 2011 10:16 am
Location: Taipei

to mib,

i use a jpg for enviroment texture, no hdr. there're more than 10 mesh lights in the scene.

i'm testing a new render with some stronger lights outside (set more power to enviroment texture), it seems a good way to prevent noise.
Win 7 x64 | GTX780Ti | Phenom II X6 1090T | 16GB RAM
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