January: Octane License Competition *CLOSED*

A forum which hosts Octane Render Artwork Competitions
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WiKKiDWidgets
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Posts: 63
Joined: Tue Jan 19, 2010 11:11 pm

3rd Entry: Minotaurs Head

This is part of a much larger scene based on the Classic Battle between Theseus and the Minotaur in the Labrynth. I am in the process of creating the Textures and sculpting but ran this through Octane. I Liked it so much I made it my Desktops Background. When I get the whole scene finished I'll post it to the Gallery. (or maybe the next Contest... (hint hint :D ))

Spec's: 130481 Tri's
Approx. 12 minutes to render.

Minotaur_Head.jpg
Minotaur_Head_Full.jpg
Last edited by WiKKiDWidgets on Tue Feb 09, 2010 3:19 am, edited 1 time in total.
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pedrojafet
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Posts: 134
Joined: Tue Jan 12, 2010 7:50 pm
Location: Brazil
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mlody47: Tks. I did it running, once the time is over.

James: Tks James. I can do a tutorial to you, but... I work with Lightwave. Will be usefull to you?

Roubal: Going better and better!!! Are your Octane turned on a week? :lol: The better improve of 1.0 will be SAVE capability.

samartin: Very nice job. Loved!!! Art!!
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sepion
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Posts: 27
Joined: Wed Jan 27, 2010 8:20 am

My last post (I think) concerning this competition.

Just to add an update to my frog and a man which is waiting octane to become gold like him.

head : 1036288 triangles - 267 samples in 2 minutes
no postprod.

Sepion
Attachments
frog_massage5.jpg
frog_massage4.jpg
head.jpg
head_screenshot.jpg
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James
Posts: 525
Joined: Wed Oct 21, 2009 2:57 pm
Location: Edinburgh
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Pedrojafet If you want to that would be awesome, I have been known in the past to translate tutorials from one application to another.
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ROUBAL
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Joined: Mon Jan 25, 2010 5:25 pm
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@pedrojafet : Yes, I became an Octane addict in one week :D

I'd really like to play with it one more day, but I have to travel for 3 days for business.
I should come back on the forum on thursday evening or friday.

Enjoy the last day of the competition ! I've seen very nice things here !
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
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BlessOd
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Posts: 50
Joined: Tue Jan 19, 2010 5:54 pm

Hallo everybody :)

when read that a competition was prolonged yet for a week happy that able to do anymore renderov, but did not have time was very busy.

I simply fell in love in Octane :)

here my a few works.

I did not have time to do everything that wanted, but a hope dies the last. :)
because for 2009 I earned 500 dollars, to purchase Octane there will not be possibility, in Ukraine financial crisis until now and work is not almost present.
Attachments
robo.jpg
kreslo.jpg
gitara.jpg
catdog.jpg
Win 7 64 | Geforce GTX260 (216 core) | Quad 6600 (3.2GHz) | 4GB
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tommy5
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Posts: 19
Joined: Thu Jan 28, 2010 11:35 am
Location: Croatia
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Hi,
posting something al last.

Name: Tomislav Corak
Tech Specs: Windows 7, 32 Bit, Dual core 2.20 GHz, 4GB RAM
GPU: GeForce 8600GT, 256 MB (waiting for 260:)
Model: 166661 Triangles, Modeled in Blender 2.49
Render: 2332 Samples/pixel, 52,44 min

Description/inspiration:

"police radio:

- attention, attention, to all patrol cars on CG interstate highway..

..golden muscle car speeding spotted! licence plate Octane!

- golden? octane?

- oh yeah, i heard about that guy, he installed powerful Cuda '10 engine in his muscle shark!

- damn he is fast, never seen' anything like that before..

..we don't have a chance, he is dozen times faster then our best Dodge.."

:D


UPDATE: second image - some material tweaks (police car glass) and number of particles (dust) changed

Model: 189772 Triangles
Render: 2747 Samples/pixel, 53,53 min

image is (like the first) rendered by 1440x720 pixels, and scaled down to 1280x720

also made a wip thread
http://www.refractivesoftware.com/forum ... ?f=6&t=470

Cheers!
tommy5
Attachments
OctaneChase2.jpg
OctaneChase.jpg
OctaneChaseScreenShot.jpg
Last edited by tommy5 on Tue Feb 09, 2010 6:49 pm, edited 3 times in total.
Win 7 32bit | Core 2Duo E6550 @ 2,33GHz | 4GB | Geforce GTX260 Core 216
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James
Posts: 525
Joined: Wed Oct 21, 2009 2:57 pm
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Nice render there tommy5, the story made me laugh too.
Kubuntu 9.04 | Nvidia Gainward 9500 GT | Intel Core2 Quad 2.40 Ghz | 4 GB RAM
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Phr0stByte
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Posts: 141
Joined: Tue Jan 12, 2010 12:44 pm

Here is an old scene I modelled in Blender. It is strang that I could not get this scene working in 0.81a, but the older 0.8a worked fine, which this render is from. No post, except for firefly removal in HotPixels (Hotpixels runs great under WINE linux users!).
Attachments
grab0.jpg
grab2.png
Ubuntu Linux 10.10 (Maverick Meerkat) x64 | Geforce GTX285 (Zotac) | x2 Xeon Quads 2.66GHz | 8GB RAM
Image
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krzychuc4d
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Posts: 79
Joined: Sun Jan 24, 2010 9:52 pm
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here is my latest guitar render
rendered without crash !
OR 0.81a

time 1h10min
samples 5500
Attachments
screen grab
screen grab
ashton guitar
ashton guitar
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