Hmm, not good. Do you know a way to reproduce this problem? Because I don't know due to which action the images get lost, so I can't fix it.matej wrote:Gah!, this is still present..![]()
When I load a saved material macro which has an embedded image, use it in the scene, save the scene, then reload that scene - sometimes it works, sometimes it complains that it didn't succeeded to load the embedded image. Problematic file attached.
Please: make it so that if it cant load or find images, the texture is replaced by some default and the scene continues to load - currently this bug effectively corrupts your whole scene file. Until this is 100% fixed, we cant use our .ocm material database, without the fear that it will corrupt our work.
Or make and option that for .ocm intended for local use, the images are just linked from outside, not embedded in the .ocm (it wastes space, it's not flexible and has problems reloading).
Cheers,
Marcus