CAMERA NODE Pleasee help! [SOLVED]

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ttaberna
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Posts: 320
Joined: Sun Apr 04, 2010 8:02 pm
Location: BCN

Don't know if this is the right room to post this but here we go
So I have this model, with 4 cameras on it and some piece of geometry. I export only one polygon with cam1 and in octane save the cam1 node to an ocm file. Then I repeat the same procedure with cam2 and cam3. And with cam4 I export all the geometry.Then, I import the saved cam nodes to the last scene with all the geometry,BUT when I link my cameras to the preview macro, Octane still renders cam4 only. NO way getting cam1 cam2 and cam3 rendering, despite they have the correct parameters for position etc...
Am I doing something wrong? or this is a bug? or It is not possible to do so and I have to export 4 separate scenes for each cam and rework all the materials and stuff?
Thanx for listening
Last edited by ttaberna on Tue Feb 08, 2011 8:56 pm, edited 1 time in total.
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abstrax
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Do you use beta 2.43? If not, try it with that version.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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ttaberna
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Location: BCN

:oops: :D :D :roll: I have all versions of octane in same folder named Refractive Software and each in separate folders, and I have my quicklaunch shortcut to the last version, but I have forgotten changing the max exporter path :oops:
Thanx a million!! You make my day as I'm in a deadline. :D
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ttaberna
Licensed Customer
Posts: 320
Joined: Sun Apr 04, 2010 8:02 pm
Location: BCN

Talkin' bout nodes!
What is an emitter macro and the stuff in the emissions menu?
Thx
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