
Here's my next WIP presentation. Its an old water well, like those that were built in the Karst (Carso) region of Slovenia. The well is the main subject, but I will complete a house (also in Karst building style). These wells were usually built near the house (those who could afford to build them - others used community wells) and are an integral part of the architectural scenery.
There's still a lot to add and correct. The grass is pure geometry, so with my 6GB of system ram I couldn't afford to export more. I'm eagerly waiting for the next update with correct alpha shadows (Rad, thanks for extending the competition

Daylight is used as the Illumination mode, pathtracing a few minutes, no postpro just firefly reduction in Octane. The renders are not of a big resolution, but for a general preview will do. Critics and suggestions are wanted. PS,
right bottom; Samara waiting for you
