Yeah, sure I understand what you were meaning.
I guess with blender, you can see how it was done, in that you can take a peek at the code. Is that allowed?
Viewport enhacement
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I think it finds z depth at that point and then repositions the camera at an offset distance. It is open source but cambell will probably tell you how its done if you ask on IRC.
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55