kubo i have a question for you

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davidemir
Posts: 3
Joined: Tue Feb 01, 2011 6:09 am

hi kubo, look mi english si very bad jaja

i want buy octane licence because i want make videos in octan now i have one buy can you tell me if i made all mi animation moving cameras moving objets, in 3d max , can i export all these animation to octane? and how i can make plants in octane?
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kubo
Posts: 1377
Joined: Wed Apr 21, 2010 4:11 am
Location: Madrizzzz

yeap, there is no problem, all you can model in max you can export it to octane, you can either do it manually or you can use one of the nice plugins that make life soo much easier. Try the demo out with one of your scenes and use this setup to export it right http://www.refractivesoftware.com/forum ... f=21&t=362, the only limit is non-native max materials or objects as vrays or brazil's, but that's a limit of Max internal obj exporter not Octane's
The plants you do them in max and export them along with the rest of your scenes, if you are planning on having lots of them you might need a GPU with lots of vRam, or use lowpoly trees and billboards or most likely a combination of both, at least till we get instance support in Octane which is planned for 1.0 I think (which I'm sure it's not so far away at the spped the Refractive team goes)
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
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