A forum which hosts Octane Render Artwork Competitions
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I am a member of a small team that is working on a reconstruction of one of the most amazing cars in the history of the Polish automotive industry. I am responsible for the reconstruction of the body and interior of the car.
SYRENA SPORT was the only one and true sporting car produced in Poland under the communist regime. Designed by the great engineer and designer Cezary Nawrot at the late 50's. Shown to the public 1 May 1960 aroused great excitement and controversy. Beautiful body shape and modern design has made him the legend that continues to this day.
The communist authorities in Poland do not allow engineers to design and build sport cars, and those were not political faith. Sport cars with two seats were not compatible with the idea of cheap and common cars, which were primarily used for transport etc, not for entertainment.
The prototype of a Syrana Sport, was a study. The builders wanted to check technology for the production of glass fiber car bodies, new type of engine, and new semi-self-supporting chassis, with independent wheel suspension. They have built only one copy.
Designers and builders of the Syrena Sport, tried to persuade the government to introduce the car into production. However, they remained unnoticed. Wieslaw Gomulka, First Secretary of Communist Party Central Committee ordered to hide the car, and not show it publicly as politically incorrect. A few years later, along with other prototypes, the car was destroyed.
The only thing that survived after the Syrena Sport is several photos and sketches published in journals in the early 60s.
We are a group of young engineers, designers and lovers of Polish cars. For several years we have kind of investigation, which aims to gather information and materials to rebuild this amazing vehicle. We want to build it with the maximum level of accuracy and attention to details. We are working under the official patronage of the Museum of Technology and Automotive in Warsaw, and the FSO Workers Club, members of which are the last few of Syrena Sport constructors. This allows us to continue our work and keep the confidence that everything we do, we will do according to the original.
Our work is non-commercial project. We are using Blender and Alibre Design Cad software. Alibre Company and Polish distributor DataComp has given us a special version of their software for this purpose.
We decided to use the Octane Render to prepare promotional materials for the project.
Car model, and the scene was made in Blender 2.49. Bridge, comes from the turbosquid.com website. It is a free model, retextured, and litle modified. Car model is about 2,7 mln poly. Textures made in Photoshop Elements 7,0, repainted with Pentagram Designer Tablet.
There is no post production. I aded only a lens flare efect. Color corectio,. lightness, contrast is changed in octan by exposure, gamma etc...
So many good works. I LOVE IT. I hope some one like my images to.
First of all thanks for all the great entries and the huge effort you have put into the competition. There is nothing more motivating for developers than awesome work done with the software
As we haven't managed to release a 2.4x build for Linux users yet, we have decided to prolong the competition by another 7 days to the 7.2.2011. This applies to all users. We will now focus 100% on the Linux build first and when that is done we will release pre-beta 2.43 for all platforms as soon as possible. We are shooting for Wednesday, but we can't promise.
I hope, everyone is fine with this last-minute decision. Feel free to continue working on the project(s) you already have posted as finals.
Again, thank you all for your work so far and keep on rendering,
Your Refractive Software Team
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
I have had an idea for an Entry.I have only one problem with resolving the idea.
I am using Octane for all the work with one exception.
Because of the various extreme camera positions used in Octane to create this scene, I have had to render up the 4 elements as seperate .png files using the alpha channel enabled in octane and then put the 4 layers into photoshop to get the scene out.No further work is done in Photoshop though.Just putting the 4 layers together.
All of the models and maps are also mine with the exception of a background map that has been altered within Octane and one other map for one of the models.
Is this Ok?
If not I understand and will just put it on the artwork page when i am finished instead.
+1
I don't see any point in prolonging competition. I don't think what linux users will be able to do something significant in one week. But all other people who alredy posted their entries will be very dissapointed. I'm speaking for myself but I'm sure - none of us are happy with this.
We weren't able to do our scenes with proper alpha shadows & proper alpha output - this will have impact. While Windows users can render with the 2.4 version already for more than two weeks. It's only fair this way.
I just hope that a build will be available before the 7th of feb
+1
I don't see any point in prolonging competition. I don't think what linux users will be able to do something significant in one week. But all other people who alredy posted their entries will be very dissapointed. I'm speaking for myself but I'm sure - none of us are happy with this.
+2 here... sorry but I was't sleeping for whole weekend to "make You proud" and I feel screwed now.. ...thanks Kubo You gave me some hope In a week there will be more works of like - sphere on a plane.... the current version of octane is not very different like the previous one.. I mean if some LINUX users have the scene - they can re render in 2 days max. ( if without problems ) but whole week?? nonsense.
and the rain of renders here?? Some of the ideas are really nice here... ... the WOW effect will past in those days. THATS JUST SAD!