House interior - From Scratch

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gaua
Licensed Customer
Posts: 29
Joined: Sun Jul 11, 2010 7:37 am

Sixthlaw wrote:I'm not authorized to view that forum. I am running the demo version of Octane. Could you copy paste its contents please.

As for the changing opacity and the power value of the sunlight, neither gave me control of light passing through the glass.
Paste a plane with normals to inside and use glossy material with less opacity.
But I don't know if this works on on 1.22
Licensed users can download 1.24 (that has a lot of upgrades)
Q6600 || 8GB || GTX460 || 768MB || Win7 64x || Rhino, Blender, Softimage
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ttaberna
Licensed Customer
Posts: 320
Joined: Sun Apr 04, 2010 8:02 pm
Location: BCN

:oops: Sorry I didn't notice you are a demo user :oops:
A workaround could be:
1.Render your scene with path tracing no glass on windows.
2.Then render with direct lightning and make your glass to be opaque mirror.
3.Then change all materials to black and glass to let's say red direct lightning too ,for creating a kind of mask for selection in photoshop or gimp.

in post cut the windows from the second as a layer above the first render and play with transparency to get the result u need.
Hope this helps a little.
Cheers
Rampage IV Extreme+i7 3920k+2x GTX580 3GB+2x GTX470
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