My little Octane Benchmark
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- ChazZeromus
- Posts: 1
- Joined: Mon May 24, 2010 2:26 am
I'm new to this kind of rendering and I want to ask, what would do to get rid of the lines besides post-processing? Render longer?
What do you mean? What lines?
Win7 Pro x64 | GTX 770 2GB + GTS250 512Mb | Intel Xeon i7 4x 3.4ghz | 16 GB ECC Mem | Intel SSD 520 | Dell 27"
SOFTIMAGE l 2011 + OCTANE V1.20
SOFTIMAGE l 2011 + OCTANE V1.20
hi, I gathered all this data up into a spreadsheet - see http://www.refractivesoftware.com/forum ... =21&t=3189
Mac OS X 10.8.0 | ASUS GTX 580 1.5GB | MSI GTX 470 | ATI Radeon 6870 | Core i7 2.9Ghz | 16GB
- curriergroh
- Posts: 19
- Joined: Sun Sep 26, 2010 10:47 pm
Quadro 4000
1.18 MS
2.25 FPS
Using the settings from the video.
Waiting for a 2GB GTX 460 (besides the Palit), but nobody has them for sale.

1.18 MS
2.25 FPS
Using the settings from the video.
Waiting for a 2GB GTX 460 (besides the Palit), but nobody has them for sale.

Win7x64 | Rhino 5 | i7950 | 6GB | GTX 460 296.1
Gainward GTX460 2gb GS. Clocks= GPU:800, RAM:2000
Cheers,
n1k
Cheers,
n1k
Last edited by n1k on Sat Jan 22, 2011 12:32 pm, edited 1 time in total.
Meh, I get to the same no. of samples on the same graphic card with 2.3v5 in 01:33 = 12% of differencen1k wrote:Gainward GTX460 2gb GS. Clocks= GPU:800, RAM:2000
Cheers,
n1k
That's a disappointing speed increase

So, I'm still not getting it; is Octane in 2.4 with cuda 3.2 using all the cores or not?!
SW: Octane 3.05 | Linux Mint 18.1 64bit | Blender 2.78 HW: EVGA GTX 1070 | i5 2500K | 16GB RAM Drivers: 375.26
cgmo.net
cgmo.net
Well, beats me
I think only one of the developers can answer that question. We can just guess
heheh
P.S. I added bench result with alphashadows turned off.
Cheers,
n1k


P.S. I added bench result with alphashadows turned off.
Cheers,
n1k
I'm not sure myself, although the cuda driver now returns the correct number of cores in use,
the fact that using a GPU performance analysis tool both 3.2 and 3.0 builds use the same percentage of GPU usage,
it looks like 3.0 was using everything too, however i can't say for sure, as i can only see what the performance tools tell me...
On the other hand, the 3.2 builds should be using the GPUs to the maximum extent.
Radiance
the fact that using a GPU performance analysis tool both 3.2 and 3.0 builds use the same percentage of GPU usage,
it looks like 3.0 was using everything too, however i can't say for sure, as i can only see what the performance tools tell me...
On the other hand, the 3.2 builds should be using the GPUs to the maximum extent.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
- Jaberwocky
- Posts: 976
- Joined: Tue Sep 07, 2010 3:03 pm
Ok tried the benchmark scene:
My specs:
AMD 1055T with 3 cores switched on and OC at 3.5GHZ
2GB ram
Gigabyte GTX460 1MB
Octane V2.42 (Latest)
Win7 64bit
Nvidia Drivers 266.58
time 3 mins 20secs to complete 4000 samples. GPU Usage only 85% - so no point in running it again with an overclock on the card.
Me thinks you may need a new heavy duty test scene and every one running the new test to compare with.
something that maxes the cards out.
My specs:
AMD 1055T with 3 cores switched on and OC at 3.5GHZ
2GB ram
Gigabyte GTX460 1MB
Octane V2.42 (Latest)
Win7 64bit
Nvidia Drivers 266.58
time 3 mins 20secs to complete 4000 samples. GPU Usage only 85% - so no point in running it again with an overclock on the card.
Me thinks you may need a new heavy duty test scene and every one running the new test to compare with.
something that maxes the cards out.
CPU:-AMD 1055T 6 core, Motherboard:-Gigabyte 990FXA-UD3 AM3+, Gigabyte GTX 460-1GB, RAM:-8GB Kingston hyper X Genesis DDR3 1600Mhz D/Ch, Hard Disk:-500GB samsung F3 , OS:-Win7 64bit