Octane → V-Ray / Corona: A Converter That Will Become Part of the Pipeline

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Elvissuperstar007
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Posts: 2614
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine
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I’m developing an official Octane → V-Ray / Corona converter that will allow scenes to be transferred between render engines without baking textures.

The main goal is to preserve the original scene structure: after conversion, the number of colors, Color Maps, and textures will remain the same as in the original Octane scene. In other words, the converter will not simply bake everything into a single texture or simplify the material setup.

Here is a small demonstration of the interface. By default, the converter will work in batch mode, allowing large numbers of materials and objects to be processed automatically. At the same time, there will also be a manual mode, similar to what is shown in the video, where the user can control the conversion directly through the interface.

There is still a lot of work ahead, but the goal is to make this converter a proper part of the production pipeline. This is especially important for artists who work across different applications and render engines: the idea is to eliminate compatibility issues as much as possible and make scene conversion as seamless as possible.

It will also make it possible to mix Octane and V-Ray / Corona within the same workflow, without having to rebuild the scene from scratch every time.
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