Gaussian splat rendering not taking into account HDR values.

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Terryvfx
Licensed Customer
Posts: 384
Joined: Tue Dec 30, 2014 12:43 am

While doing some test I noticed that if the GSplat have HDR values, these get clamped into 0-1 range, are there any plans to support the full dynamic range?

Octane already renders gsplats beautifully and the relighting is the best out there.
Being able to use HDR values would allows the light of the gsplats to spread to the rest of the scene as well as to have a better integration since the having linear data is much better than already a tone mapped output.

Model is available to download here:
https://superspl.at/scene/371d2ba0

Octane clamped values to 1
Octane clamped values to 1
Karma Render with HDR values
Karma Render with HDR values
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