OctaneRender for Maya 2026.3-25.17 [OBSOLETE]

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JimStar
OctaneRender Team
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Joined: Thu Jul 28, 2011 8:19 pm
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Otoy® is proud to announce the availability of a new OctaneRender™ for Maya®
The world's fastest and most feature-rich unbiased render engine that integrates completely into Autodesk® Maya®.

Maya® Version Requirements

This release will work with Maya® Versions 2022, 2023, 2024, 2025 and 2026 64-bit on Windows and Linux systems. Maya 2024, 2025 and 2026 on macOS (ARM only).

Octane for Maya masterclass:
https://www.youtube.com/watch?v=fANBzifhSow&list=PLTqdDmFtprFkzaBM7cmp8ZipQCNupDD0H


Changelog and the installers for Octane Standalone are here:
OctaneRender Standalone

Important: The minimum version of macOS required is 14.5. It will soon be raised to 15.

Changes since version 25.16:
  • Implemented Maya 2027 support.

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Subscription Studio+ Downloads
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OctaneRender for Maya Studio+ [Windows](Link)

OctaneRender for Maya Studio+ [Linux](Link)


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Prime Downloads
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OctaneRender for Maya Prime [MacOS](Link)


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DEMO Downloads
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OctaneRender for Maya DEMO [Windows](Link)

OctaneRender for Maya DEMO [Linux](Link)
Last edited by JimStar on Thu Jul 09, 2026 12:43 am, edited 2 times in total.
johan_D
Licensed Customer
Posts: 29
Joined: Mon Nov 03, 2014 8:57 am

Hi thx, but the gamma in image texture node is still not working since couple versions, we report that couple time, is there a problem to fix that?

regard
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JimStar
OctaneRender Team
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johan_D wrote: Tue Jun 30, 2026 7:53 am Hi thx, but the gamma in image texture node is still not working since couple versions, we report that couple time, is there a problem to fix that?
All works OK on my side.
This is nothing to do with the plugin. This is how Standalone engine now works.
To make use of legacy gamma you need to set up the texture appropriately. Something like that:

1.png
2.png
johan_D
Licensed Customer
Posts: 29
Joined: Mon Nov 03, 2014 8:57 am

Hello,
Thanks for the reply. The "octaneOcioColorSpace" works fine, but modifying the gamma value on the "octaneImageTexture" still has no effect. Are you not having the same issue?

Thanks.
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JimStar
OctaneRender Team
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Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

As I said - all works OK on my side. After setting the OCIO like on the pictures, when I modify gamma value it affects the render result.
johan_D
Licensed Customer
Posts: 29
Joined: Mon Nov 03, 2014 8:57 am

Okay, that’s strange, and apparently I’m not the only one.
I don’t have any ideas on how to fix this issue; I don’t have this problem with the 2025 versions, only the 2026 ones.
Changing the gamma value on "octaneColorCorrectTexture" nodes works even without OCIO,
but for "octaneImageTexture" nodes, changing the value makes absolutely no difference, I don't understand what I'm doing wrong to make the cursor stop responding...

I feel i'm annoying you so I'll put that on the side, and try later versions
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JimStar
OctaneRender Team
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Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

I'll test it some more...
If you got some scene where you can reproduce it which you could share - maybe it could help to find the reason...
johan_D
Licensed Customer
Posts: 29
Joined: Mon Nov 03, 2014 8:57 am

I'm not sure exactly what happened, but I created a simple scene to send for you, and now it's working with OCIO! Sorry.

Is it possible to automatically wire up and configure OCIO when creating the "octaneImageTexture"?
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