I remember Cycles had this feature which was pretty handy: disconnecting nodes (even multiple) via cutting. Simple hold ctrl and drag a line trhrough the connection of a node. Or, like in houdini, wiggle the connected node. I often run in the problem with bigger node setups, that the threshold for getting the option to disconnect the line is rather small. Or am I missing some awesome feature here? Let me lnow what you think!
Disconnectin nodes via cut
Moderators: ChrisHekman, aoktar
Hi,
I remember Cycles had this feature which was pretty handy: disconnecting nodes (even multiple) via cutting. Simple hold ctrl and drag a line trhrough the connection of a node. Or, like in houdini, wiggle the connected node. I often run in the problem with bigger node setups, that the threshold for getting the option to disconnect the line is rather small. Or am I missing some awesome feature here? Let me lnow what you think!
I remember Cycles had this feature which was pretty handy: disconnecting nodes (even multiple) via cutting. Simple hold ctrl and drag a line trhrough the connection of a node. Or, like in houdini, wiggle the connected node. I often run in the problem with bigger node setups, that the threshold for getting the option to disconnect the line is rather small. Or am I missing some awesome feature here? Let me lnow what you think!
6850k // 32 GB // 1080, 1080 Ti, 2080 Ti // Win 10 // C4D 19.068
Interesting request!
Standalone already has this option with CTRL+drag: ciao,
Beppe
Standalone already has this option with CTRL+drag: ciao,
Beppe

