Yes. For 2026 color conversion for these nodes was basically always wrong unless using legacy srgb or the value was exactly 1 or 0.Tim0042 wrote: Thu May 21, 2026 7:34 amAah, perfect, thank you! : )
One more thing I noticed when rendering an existing scene from 1.9.0 in 1.9.1: Some node heavy materials change their look a bit. I think it might be connected to usage of the Gradient Node and you do list this node under the "improved color conversion" section. Could this be possible, even for just a grayscale gradient? I will try to make some tests with a simpler material.
However we did add scene conversion that should keep scenes the same
Could you send me a scene with some of those materials (before they were converted to 1.9.1)

