@ChrisHekman: Thank you for shedding more light on this!
So in a clean, default C4D scene - what settings should users typically change so that it works with the current iteration of the plugin?
From what I understand, we would usually want to stick with the new C4D default (ACEScg) render space, with View Transform kept as ACES 1.0 SDR-video - and then we set the LV to the same, so ACES 1.0, which becomes available when the config.ocio is linked via settings / color management? Should the color space in the Octane Render Settings (under buffer type) also be changed from sRGB to ACEScg for EXR export?
The official guide (https://help.otoy.com/hc/en-us/articles/44305077770139-Fixing-C4D-2026-Octane-Color-Mismatches) used to give a straightforward answer to this, but that answer seems to be outdated (stills says "switch color management to legacy").
Octane 2026.2 for Cinema4D - v1.8.4
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- ChrisHekman

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That guide is outdates. The 1.9.1 build should now always copy over color data correctly to octane, regardless of the colorspace that C4D is using. So you can just leave C4D OCIO settings the default, octane should copy over the colors correctly then.Tim0042 wrote: Wed May 20, 2026 1:45 pm @ChrisHekman: Thank you for shedding more light on this!
So in a clean, default C4D scene - what settings should users typically change so that it works with the current iteration of the plugin?
From what I understand, we would usually want to stick with the new C4D default (ACEScg) render space, with View Transform kept as ACES 1.0 SDR-video - and then we set the LV to the same, so ACES 1.0, which becomes available when the config.ocio is linked via settings / color management? Should the color space in the Octane Render Settings (under buffer type) also be changed from sRGB to ACEScg for EXR export?
The official guide (https://help.otoy.com/hc/en-us/articles/44305077770139-Fixing-C4D-2026-Octane-Color-Mismatches) used to give a straightforward answer to this, but that answer seems to be outdated (stills says "switch color management to legacy").
When it comes to the view colorspace you can set it to whatever you need in the plugin.
Ah, it now defaults to using the config file, that makes sense. Will give the new version a spin, thank you for the update & explanation!ChrisHekman wrote: Wed May 20, 2026 1:51 pm That guide is outdates. The 1.9.1 build should now always copy over color data correctly to octane, regardless of the colorspace that C4D is using. So you can just leave C4D OCIO settings the default, octane should copy over the colors correctly then.
When it comes to the view colorspace you can set it to whatever you need in the plugin.
