Volume Z-Depth FRONT buffer BROKEN (netGPUS)

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pixelsmack
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Posts: 117
Joined: Wed Jun 11, 2014 6:31 pm

Please watch this video. It makes it very clear this long standing, frustrating issue. (in a very pleasant way). ;)

Basically if you're using netGPUs, the volume FRONT buffer is broken. DEVS has verified its a core Otoy plugin issue. I have also included a basic scene demonstrating the issue.

I also had another user test this in Octane Stand Alone, latest version. It has the same exact issue.
Attachments
VDB_DEPTH.7z
(109.91 MiB) Downloaded 8 times
VDB_Front_ZBuffer.mp4
(51.45 MiB) Downloaded 10 times
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Lewis
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Joined: Tue Feb 05, 2013 6:30 pm
Location: Croatia
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Hi,

I just tested this in Octane Standalone 2026.2 with my Renderslave and it+'s same result. So yes i can confirm it's BROKEN when using net GPUs.

Here is ORBX file of simplified scene for easier testing on OTOY side.

Please fix this, Thanks
Q_VDB_Deph.zip
ORBX scene for testing
(120.07 MiB) Downloaded 7 times
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Lewis
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